Grinch is the perfect example of a bad movie tie-in, and should be avoided completely unless you're too young to care. Hell, it should be avoided even then. Reggie posted a review. You play the green one on his quest through a Dr Seuss-inspired world to disrupt the festive celebrations of the far too cute Whoville and collect the missing blueprints for the Grinch gadgets. Unfortunately, you can't do a lot of serious maiming with weapons like the Rotten Egg Launcher and Slime Shooter.
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How to avoid the lasers on the statue: Unlock the lasers on the statue in the City Hall by using the Grinch's bad breath. City hall: To get into City Hall shoot the big clock and the door will open. Once inside the green area, shoot the little robot 7 working near the entrance and collect the parts, do the same to the little robot 8 working up to the right by the green neon arrow, do the same to the little robot 9 working to the left of the neon sign down by the orb going back and forth in front of the path to the" Minefield".
Next take food from the birds 7 in front of the path to the minefield, do the same to the birds 8 next to the steam vent grate on the ground. Now make the pipe 7 connection between the cement tube and the vent grate by shooting the center of the "T" in the piping. From here go into the red tunnel to the "Rat Area", take food from the birds 9 in the corner to your right as you enter, now directly across from the entrance is a ground level pipe 8 that you have to push forward towards the fence to connect, now look for the corner by the red egg, across from the egg will be a grate over a dark tunnel, shoot the grate with the red egg and collect the BP, now look up and shoot the pieces of wood hanging over the area to make little rat bridges, call max and have him lead the rats one at a time was the best I could do over the little bridges and into the dark tunnel to "Infest the Mayors House with Rats".
Now go back to the green area and get rid of the guy on top of the cement tube by shooting the wrecking ball up and to the right of the red tunnel, now butt drop on top of the tube and enter, inside find a BP and shoot the center of the "T" in the pipes 9 to connect. Ignore the switch and jetspring out, shoot the orb and enter the path to the minefield. Once inside the minefield, do not cross the green steel ramp in front of you, use the egg launcher to shoot down the three mattresses hanging over the area, then slime the silver orb and a timer will start, do not hurry because of the timer, at any time that the timer runs low just be very still and the orb will move closer to you and you can slime it again and continue, after sliming the orb, equip your jetspring and walk as close to the end of the green steel ramp as you can and jetspring to the mattress, continue to navigate the objects on the ground without falling off and into the minefield, when you've navigated your way to the dump guards house go first to the garage doesn't look like a garage from the outside to the right side of the main bldg and find a BP on the right side of the garage, now enter to find the "Scissors" you will need to "Shave the Dump Guard".
From here go around to the left side of the main bldg and find a BP and the third "Heart of Stone". Now enter the main house and find a BP at the back of the room, now here you must make SURE you "tiptoe" up the stairs or you might find yourself back on the other side of the minefield and up to the sleeping dump guard and use your scissors to shave him. Now you must navigate your way back or just be blown back by a mine to the entrance to the green area, through the green area and back to the main entrance area and collect the BP that you couldn't get to before because of the two steam pipes on either side of the path it was blocking, now travel down that path and with the red egg shoot the little robot 10 working ahead, now take food from the birds 10 in this area, now use a red egg to shoot the orb and turn off the steam valve where the orb was, from here go around counter clockwise and change the position of each lever, pipe 10 then go back to the first one and change it again, then turn the steam valve back on and you will have "Conducted the Stinky Gas to Who Bris's Shack".
If you hop the fence into the "Chess Piece" area, the window on the bldg facing you, will probably be shuttered closed, this will be open later to display the positions the chess pieces are to be moved to after being prompted to collect the sleigh parts.
Now head back to the green area where you saw the green neon arrow, with the red egg shoot the grate over the hole under the neon arrow and "Feed Spare Parts to the Computer". From here leave the dump with the "Short Circuiting the Power Plant" mission incomplete, return to the computer and assemble the "Octopus Gadget".
When you've correctly assembled the octopus gadget return to Who Forest and climb the ice wall behind the lowest cabin in the ski area to the "White Mountain Civic Center". When you enter you will be in a pit so to speak, around you should be several eggs to collect, an icy wall and a lever that works the draw bridge above timed , equip your octopus gadget, throw the lever, climb the icy wall and cross the bridge before the timer runs out and the bridge gives way.
When you make it, there will be a red and white twirly thing over the bridge, shoot this and collect the fireworks 1 , further up on the hill is a beast and a cave behind him that you can send max into when you get rid of the beast, from there go back towards the bridge to find another lever, throw the lever to raise the bridge and cross before the timer runs out. On your left as you come off the bridge is another twirly thing, shoot and collect fireworks 2 , hide now behind the thing blocking the center of the path ahead and switch to your slime shooter, sneak up behind the snow guard and slime him, then breathe on him, look left now to the wall where you will find another twirly thing for fireworks 3.
Now go to the front of the cabin, shoot each of the two tiny chains holding the sign over the fat guys head, you may enter now to see the cake but you need all the fireworks first to finish. One will shatter open a crystal on the cave floor that has a BP in it, and the other two you can jetspring up to one, and onto the other, and across to the icy wall below the beast, climb the icy wall out and do what you will with the beast because there's nothing there of interest.
From there go into the cabin and up to the cake to "Replace the Candles on the Cake with Fireworks". Once inside the dump, go through the blue tunnel into the blue area and up to the huge wall between the two electric fences, equip the slime shooter and slime the cameras on each side of the door to de-energize the electric pads at the bottom of the door, equip the octopus gadget and climb the wall into the "Power Plant.
Again look up on the pole for the green button, shoot to de-energize and cross the wire, once across drop down and call max, send him through the electric door to the red switch, step on the switch timer and run back to the other switches visiting each one before the timer runs out to de-energize the electric door.
Run up the path till it ends by a tower with a wire going across to a door, and two square electric fences below, one inside the other. You have two options here; if your collecting all presents as you go, you will want to cross the wire halfway and drop into the area below, if not just cross over the wire to the door, in both situations shoot the green button on the pole in the center of the area below to shut down security temporarily.
Enter the door at the other end of the wire to the "Generator Bldg. You will now see a short clip prompting you to collect "Sleigh Parts," but not just yet, there's more to be done first. Return now to the computer room to assemble the "Marine Mobile.
Enter the mobile for a short task at the moment you need only enter this area to retrieve two copter BP's and return later for more fun here. Ahead on the right and close to the surface find a BP, then down ahead under the arch find another BP and return to the cave. You jump on and "pop" wrapped gifts instead of stealing or collecting them.
The Mean One hates Christmas and the Who's celebration, but shows it by shoving beehives down their chimneys, launching rotten eggs into their windows, and defacing a statue of their mayor Gameplay is very tedious-you do the same kinds of things over and over ad nauseum. After collecting all the blueprints to an invention, you have to endure piecing them together repeated a half-dozen or so times.
Graphics leave a lot to be desired too--they're very flat with a healthy dose of texture pop-in. Music is uninspired, dull and repetitive, with cinemas that are completely devoid of music. A few minigames can't salvage what is a below-average game. Universal--stop yourself before you turn all your good movies into poor games. I'll give the Grinch the kudos it deserves up front: Fine voice-acting on the part of the Grinch and the Dr.
Seuss-ish narrator. OK, I'm done. What follows is a joyless movie tie-in, licensing and marketing debacle that fails to offer anything worth playing. Sorry fellas, but going through a patronizing series of "pull the switch, let the dog walk through the hole to get the key to the one door in the room" sub-Spyro exercises found in the training level pretty much gives you the gist of this game.
Too bad this is a title that unwitting parents will buy for children who want more Grinch until the movie comes home on video.
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